package game.model.texture.vo 
{
	import flash.display.Bitmap;
	import starling.textures.Texture;
	/**
	 * ...
	 * @author Thot
	 */
	public class TextureVO 
	{
		
		public function TextureVO() 
		{
			id = -1;
			name = "";
			data = null;
		}
		
		public var id:int;
		public var name:String;
		public var data:Texture;
		
	}

}